The house

Total weight0levels, activated, times the rung
Balance0ETH unclaimed
PVP0PVP unclaimed
Held0ETH waiting for a first weight
One level earned-over the last
One level earned-over the last

Every fee the game earns splits the moment it arrives: among activated characters, by total level times the boost rung, and to the buyback in ETH, or burned in PVP. The seat fees, the duel rake, the Exchange tax, royalties and the desk fee are fees; the paid mint goes to the holders whole. A character is activated once rung of its boost is burned, PVP on its play page, and it is alive, fed and out of the desk. Until then it earns nothing. to the team. After idle days anyone can sunset it; claims and the desk keep working forever.

Your characters

A claim pays the owner ETH and PVP together in one push, up to characters at a time. An ETH push that cannot land is banked as credit.